History of LoadingReadyRun

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Graham and Paul first met in elementary school, although Paul would later move to a different school. Graham would meet James, Morgan, Matt, Bill and Jer among others at Oak Bay High School. During this time Graham and Paul worked together and separately on a few videos, mostly animated ones such as After Hours: Quest for the Grail. After winning a video camera in a national anti racism video contest Graham began to do more live action videos. Graham would meet Kathleen at a university newspaper conference at University of Alberta in Edmonton.
In early 2003 Graham and Paul talked about backpacking around Europe. They began to discuss a website that would feature videos of their travels. They then decided that a site showcasing videos they had made would be a good idea, as well. After several months of inactivity, Graham and Paul began work on the site, which was to be called Penrose Tiles and feature pastel colours, before settling on the Commodore 64-inspired theme of LoadingReadyRun. In October 2003 LoadingReadyRun went live with six videos. Since then, a new video has been posted, without fail, every week. Usually the updates have been posted on Friday afternoon or evening although some required more post production and been posted on Saturday morning or have been posted a day early.
In March 2004 the LoadingReadyRun forums began allowing LoadingReadyRun's growing fanbase to lavish praise on their favourite video and hold long conversations on geeky and non-geeky subjects. Alright, mostly geeky subjects. Quantum Documentary and Who Watches Movies? were early favourites. October 2004 saw the first appearance of 64K, LoadingReadyRun's resident rap group. Several comics were made available on the site. The site went through several updates changing the layout of the site, often on the anniversary of the sites launch.
In October 2005 1337 became a hit with over 84 000 views, and in September 2006 How to Talk like a Pirate became LoadingReadyRun's most successful video to-date with over 390 000 views. In April 2006, LoadingReadyRun began mostly-weekly podcasts, known as LRRcasts. September 2006 saw LoadingReadyRun begin to use Revver to serve some of its more popular video content. In August and September of 2006 LoadingReadyRun took to the stage at the Victoria Fringe Theatre Festival with LoadingReadyLIVE!. In October 2006 Morgan started The Whatever Thing, a weekly video podcast while the LoadingReadyWiki was begun. In December 2006 Three PS3s became a hit on YouTube, and was even translated in Spanish, allowing Paul to be hated by peoples of many cultures.
May 2007 brought another major Internet phenomenon for LoadingReadyRun, with Rejected WiiPlay Games, a look at some of the more unsavory roles a wiimote can take on. At the end June 2007 a clip of iPhone Alternative was shown on CNN headline news. In early July 2007 Paul and Graham were interviewed on Torrent TV about LoadingReadyRun. In late July 2007 LoadingReadyRun drove down the West Coast in a short bus to attended ComicCon in San Diego where How to Talk Like a Pirate was screened as part of the ComicCon film festival. During the trip Bill left to fight ninjas. By this time Morgan had gave up doing the Whatever Thing. However a few infrequent The Whatever Things were produced mostly by Graham and Kathleen. At the end of September 2007 Halo: The Future of Gaming was another hit, passing Rejected WiiPlay Games in views after two weeks.
The next big accomplishment for LRR would come in the last week of November 2007. In the LRRcast for CSI: CSI, the crew announced the creation of two side projects. The first one, Iron Stomach Challenge would be an ongoing video series featuring the crew partaking in some rather unattractive and foul concoctions, submitted by fans. The second project would become the new trademark of the crew's internet success. Desert Bus for Hope was created by the crew to make a donation to the Penny Arcade charity, Child's Play. Though, at the time of the LRRcast announcement, a goal of five thousand dollars seemed reasonable, the crew would see the goal reached before the first hour of gameplay was completed. At the end of Desert Bus for Hope, four and a half days later, the crew raised over 22 thousand dollars for the charity, making them platinum level sponsors, which at the time was occupied only by Epic Games.
Most recently, the crew has made the decision to begin updating on Mondays.