Dice Friends — Escape from Semolo Plateau Ep3
Can the four quasi-escapees finally escape Semolo Plateau? That depends on their hang-gliding skills.
Date: January 31, 2018
Category: Dice Friends
Game Master: Dale Friesen
System: Dungeons & Dragons 5e
The players learned some hang gliding house rules by trying them out with some NPCs. The protagonists subsequently escaped the Semolo Plateau.
The party spends half the episode watching a group of prisoners mostly fail to hang glide to the cliff the bridge is anchored to, them doing it themselves. The party makes it with minimal issues. Once on the other side, Morra attempts some interpretive dance to communicate with the guards back on the plateau while the others tie the ropes they brought with them to the bridge so that the guards can pull it back up. Shortly afterward, they start hearing the sounds of combat with the wildlife. Bontan hears his cousin in the yelling and informs them that the bridge is out, then the party joins the fray.
Bontan’s cousin and their party are engaged in a fight with spore bats and a giant stiltpuffer, which are later joined by mole ticks, a horde of tiny venomous dinosaurs, and a spore gator. Most of the rest of the episode is spent fighting these monsters, then they find that the Mayor’s sister is with this group and she asks the party to go tell the Mayor she has arrived. Bontan is the only one to actually cross the newly-repaired bridge to do so, and the episode ends with him finding out the people on the plateau are panicking.